C.L.O.W.N.

1989 · Sourcebook (rules/options to enhance play)

C.L.O.W.N.

Players enter a world of supers who commit crimes for fun, matching wits with Slapstick and Merry Andrew while racing against TEE-HEE, a car with a mind of its own. When CLOWN launches the world’s largest scavenger hunt, players work to prevent the resulting mayhem from getting out of hand.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.