
2016 · Fantasy
Codex: Card-Time Strategy – Core Set
Players draft and play cards representing heroes, units, and spells as they develop a tech tree and build an army to assault the opponent's base. Each player controls three hero characters and expands available options by unlocking tech branches, then adds cards to their draw deck during play to customize strategy on the fly. Play resolves around managing resources, positioning units, and timing card plays to overwhelm defenses and destroy the enemy base.
- Players
- 2–5 best 2
- Playing time
- 45 min
- Age
- 13+
- Complexity
- 3.4 / 5
On Ludoya's tables
Full stats in Ludoya- 7
- Plays logged
- 4
- Players
- 5
- In collections
- 1
- On wishlists
6.9/10
from 6 Ludoya reviews
Awesome card game with a unique deck-building system: you take your card from your codex (or binder with your colour cards). A bit MTG, a bit tactical combat, a bit Dominion, but unique, great and very strategic. Love it
Strategy card game with some really interesting twists. PROS - The resource system is great, no mana flood or mana screw situations and it filters your deck. - For experienced players, building strategies and counter-strategies feels amazing. The whole concept is wonderful as you always have answers to your opponent and not two games should feel the same. - With all the material, the combinations feel endless. CONS - The first plays are awkward even if you are a card game player, due to its big differences with the classic games in the genre. - It requires some serious dedication from the players to not feel slow, as they should know and understand the cards in their binder. Competing with many other 1vs1 asymmetric card games, it totally feels like a lifestyle game. Not really enjoyable otherwise.
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Game facts (players, playing time, age, credits) from BoardGameGeek.


