Cold Roads

2003 · Campaign Setting (game world)

Cold Roads

A fantasy setting supplement focused on the frozen northern lands of Nordia. It details the Ra’althuuk goblin nation, the isolated nation of Tolak, neighboring communities, new creatures, races, locations, and characters. The supplement adds character-generation options, new lifepaths, rules for cold effects and arrow fodder, a new armed-combat skill, maps, and iceship rules. It also includes a sandbox-style adventure situation centered on a village and can be adapted for other fantasy roleplaying systems.

Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.