Colombia: d20

2003 · Sourcebook (rules/options to enhance play)

Colombia: d20

This roleplaying sourcebook presents Colombia as a setting shaped by conquest, revolution, peasant uprisings, drug trafficking, guerrilla movements, paramilitary forces, and foreign intervention. It covers the country’s history, geography, present conditions, and the factions competing for money, political power, and control. The book adds character classes such as combat journalist, guerrilla fighter, hitman, political zealot, and treasure hunter, along with new rules, feats, and weapons. It includes the sample town of Medilaca, two adventures involving kidnapping and the Drug War, a strategic campaign featuring the major sides of the conflict, and an alternative-world campaign framework. Requires a d20 roleplaying core book.

Campaign Setting (game world)Scenario / Adventure / ModuleAttribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.