Colonial Gothic Bestiary

2013 · Sourcebook (rules/options to enhance play)

Colonial Gothic Bestiary

A bestiary for adventures set in the Thirteen Colonies, featuring creatures that inhabit the untamed forests and mountains, stalk colonial towns, or arrive from older myths and distant worlds. It includes game statistics and descriptions for more than 50 natural, supernatural, legendary, and summoned creatures, along with guidance for Game Masters on using them in adventures and an index covering this volume and the core rulebook.

Players
0
Dice (Primarily d12)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.