Colonial Gothic: Core Rulebook (Fourth Edition)

2025 · Core Rules (min needed to play)

Colonial Gothic: Core Rulebook (Fourth Edition)

Set during the American Revolution, the game combines colonial warfare and political unrest with supernatural horror. Players take the roles of characters caught between armies, native resistance, traders, rebels, and the hidden forces moving through the colonies. The rules support adventures involving monsters, ghosts, witches, lost cities, cursed treasures, and ancient evils. A Gamemaster uses the setting and streamlined mechanics to run scenarios in which historical events and occult threats unfold together. The fourth edition is compatible with earlier adventures and sourcebooks.

Players
0
Dice (Primarily d12)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

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