Colonial Gothic: True20 Version

2008 · Campaign Setting (game world)

Colonial Gothic: True20 Version

A True20 roleplaying game set in Colonial America during the eve of the American Revolution, where folklore, magic, monsters, and demons are hidden realities. Players create heroes who investigate supernatural threats and defend settlements, frontier communities, and Native tribes while taking part in the events of the Revolutionary War. The 130-page book details colonial life, the colonies, and regional Native tribes, and includes new backgrounds, rules for rituals and sanity, new creatures, and guidance for using horrors such as ghouls, spirits, witches, vampires, and werewolves.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.