
2013 · Scenario / Adventure / Module
Colonials
A retro-futuristic science-fiction playset about greedy megacorporations, distant colonies, and unstoppable alien killing machines. Players portray the workers and schemers whose ambition, poor judgment, and impulse control set a colony on the path to disaster. Rather than playing heroic explorers or scientists investigating an abandoned settlement, the group creates a tragicomic story about the decisions that cause everything to go wrong. The tone parodies classic space horror through dysfunctional characters, corporate greed, and escalating consequences.
Dice (Primarily d6)Description Based (Narrative more so than Dice)GM-less (No gamemaster needed to play)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
