Colt Express: Marshal & Prisoners

2016 · Fighting

Colt Express: Marshal & Prisoners

Adds a new marshal role, a prison car at the end of the train, and additional character options including a martial-arts bandit. Players can free captive junior bandits from the prison car to gain their assistance as secondary abilities. One player may take the marshal, who uses two decks of bullet cards, carries three unique items, and receives four hidden objectives to fulfill during the round while trying to stop the bandits.

Players
3–8 best 6
Age
10+
Complexity
2.5 / 5
8 on Ludoyafrom $24.99Expansion for Base-gameAmerican WestVariable Player PowersAction QueueHand Management

On Ludoya's tables

Full stats in Ludoya
7
Plays logged
9
Players
30m
Average play
44
In collections
5
On wishlists

8.0/10

from 7 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.