Combat

2015 · Core Rules (min needed to play)

Combat

The second issue of a sword-and-sorcery resource focuses on combat, covering battles, conflict, and related gameplay material.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.