Combat: Expanded

2014 · Alternate Rules (Variant Core Rules)

Combat: Expanded

An optional rules supplement for the Paradox Inversion Roleplaying System, this material adds more detailed and gritty combat to roleplaying sessions. It introduces additional choices and procedures for handling fights while remaining accessible to players with some roleplaying experience.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.