Combat Hazards

2010 · Sourcebook (rules/options to enhance play)

Combat Hazards

This supplement provides Game Masters with tools for adding environmental hazards and complications to science-fiction combat encounters. Hazards include blaster fire, psychic attacks, grenades, and other dangers encountered in space or on planetary battlefields. They are intended to supplement encounters rather than dominate them, requiring heroes and adversaries to adapt while pursuing their objectives. The material is designed for use with the Daring Tales of the Space Lanes adventure line, but can be adapted to other science-fiction settings.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.