
2016 · Sourcebook (rules/options to enhance play)
Command
This supplement expands the command and greater command spells with new feats, including options that make targets cower, kneel, scream, squirm, or weep. It also provides plot hooks involving a maze of deadly traps, a dangerous zealot, a twisted wand of greater command, and assassins who use command spells.
- Players
- 0
Skill Based (buy or gain skills)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
