Companion Expansion

2009 · Core Rules (min needed to play)

Companion Expansion

This fantasy roleplaying expansion adds seven character classes, including the bard, druid, gnome, half-elf/half-orc, half-ogre, illusionist, and scout, along with rules for advancement to 36th level. It introduces druid and illusion magic, 90 additional magic-user and cleric spells, expanded experience tables, and revised combat, saving throw, and other tables. The book includes more than 130 creatures, new and expanded magic items, and a complete treasure generation system. It also provides alternate spell lists for three compatible retro-clone rulebooks and can be used with an existing campaign setting.

Players
0
Race Based (Player Race/Species affects gameplay)Class Based (Pilot, Wizard, Scientist, etc)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.