Complete Control: Character Design for the Uninhibited

2008 · Sourcebook (rules/options to enhance play)

Complete Control: Character Design for the Uninhibited

A classless, point-based character creation system for fantasy role-playing games. Using the supplied rules and the Core OGL books or an SRD, players build characters by spending experience points on hit dice, base attack, feats, abilities, and other progression options. Abilities and advancement are presented in accessible tables, allowing characters to combine features traditionally associated with different classes or exchange standard progression elements for alternatives.

Alternate Rules (Variant Core Rules)Class Based (Pilot, Wizard, Scientist, etc)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.