Complete Kobold Guide to Game Design

2012 · Non-Game Book (but RPG Related)

Complete Kobold Guide to Game Design

This 240-page collection presents 40 essays on roleplaying game design from experienced industry designers. It covers core rules, magic systems, adventure creation, monster design, playtesting, and other aspects of developing an RPG. The essays offer practical guidance on how game systems work and how to create adventures, monsters, and magic for a campaign.

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