
2019 · Non-Game Book (but RPG Related)
Complete Kobold Guide to Game Design (Second Edition)
This collection of essays examines the principles and practice of roleplaying game design. Topics include worldbuilding, magic systems, conflict, storytelling, adventure creation, and the professional side of working as a designer. Updated essays from the first edition are joined by new contributions from experienced designers. Conceptual discussions and concrete examples provide guidance for developing complete games, campaigns, and adventures.
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