
2016 · Sourcebook (rules/options to enhance play)
Conduits of the Age
This fantasy roleplaying supplement introduces conduits, rare characters able to absorb magic from spells and the world around them. Players use this power to manifest magic, redirect attacks, or channel it into enhanced martial abilities. Conduits depend on access to magic, making them less effective in low-fantasy settings where magical energy is scarce.
Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
