Conflict PvP: Tactics and Teams Rulebook

2013 · Sourcebook (rules/options to enhance play)

Conflict PvP: Tactics and Teams Rulebook

This rulebook adds structured player-versus-player matches to Pathfinder Roleplaying Game and d20 fantasy campaigns. It includes match types, traps, boons, character-building kits, more than 30 pre-made combat characters, and rules for using Battlepoints to balance teams and builds. A Game Master manages matches, hidden movement, and optional PvP encounters within ongoing campaigns. Coordinate-based battlemaps and double-sided passcards track characters using stealth or invisibility, while plot hooks, magic items, artifacts, rule adjustments, and guidance for running PvP expand its use in traditional campaigns. Two full-color 24" by 36" battle maps are included.

Players
0
Alternate Rules (Variant Core Rules)Class Based (Pilot, Wizard, Scientist, etc)Dice (Various)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.