
2003 · Sourcebook (rules/options to enhance play)
Conjuration: By Bell, Book, and Candle
Players take the roles of conjurers who call creatures, allies, and magical forces into existence. The game explores a versatile school of magic associated with summoning, binding, and directing supernatural beings, while distinguishing its practitioners from those who summon infernal or abyssal entities. Conjurers use their magic to gain aid, protection, and power in a wide range of situations.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
