Conventional Thinking Volume 2

2016 · Non-Game Book (but RPG Related)

Conventional Thinking Volume 2

A personal account of travelling to British tabletop roleplaying conventions between March and August 2016. It describes playing games, meeting fellow hobbyists, and the enjoyment of attending conventions.

Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.