
2009 · Sourcebook (rules/options to enhance play)
Corners of the Realm: The Myrddin
This supplement introduces the Myrddin, a secluded race of nimble eel-folk who live in massive floating cities built from driftwood and shipwrecks. Once driven from their river homes and hunted nearly to extinction, they survive at sea and use electrically charged tongues to stun prey and attackers. It provides the lore, game statistics, powers, and other material needed to include the Myrddin as allies, enemies, or player characters in 4th Edition adventures, whether the story takes place on the open ocean or inland.
Dice (Primarily d20)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Design
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Corners of the Realm: The Myrddin with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
