Corporate Guide

2010 · Sourcebook (rules/options to enhance play)

Corporate Guide

An in-universe reference to the megacorporations shaping the Sixth World in 2072. It covers the ten AAA-rated corporations, emerging corporate powers, their rivalries and current activities, and the lives of the employees within them. The guide also explains how corporations operate and provides rules for player characters to interact more directly with these powerful organizations.

Complexity
1 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.