
2004 · Non-Game Book (but RPG Related)
Costruire i libri-gioco
A guide to gamebooks that surveys the form and explains how to create choose-your-own-adventure stories. It covers writing, transforming stories into computer hypertexts for the Web, and using gamebooks in teaching, collective writing, and interactive theatre. The book includes complete short stories, notes on related board games, ideas for staging a choose-your-own-story performance, and a gamebook designed for children who cannot yet read. It also discusses literary influences and presents example stories from “Mitico!”.
Reading (for Periodicals, Adventure Books, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

