Craps

1125 · Dice

Craps

Roll two dice, read the odds, and hope you don't crap out. A 7 or 11 wins on the come-out roll, while 2, 3, or 12 loses. Any other result sets the point, and further rolls continue until the point is rolled again or a 7 ends the round.

Players
1–16 best 7
Playing time
20–60 min
Age
10+
Complexity
1.8 / 5
Betting and BluffingDice Rolling

About the game

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
5
Players
1h 30m
Average play
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.