Crazy Time

2013 · Card Game

Crazy Time

In a universe where creatures count the hours to keep time moving, players reveal cards from their personal decks and try to get rid of them all. The rules change as the game progresses, and players must remember each new Law of Time while counting the hours. Anyone who makes a mistake falls into a Temporal Flaw and collects all cards played so far. The game combines deduction, concentration, and speed.

Players
4–7 best 5
Playing time
30 min
Age
12+
Complexity
1.6 / 5
Action / DexterityParty GamePattern RecognitionMemory

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Full stats in Ludoya
1
Plays logged
3
Players
18m
Average play
3
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.