
2019 · Sourcebook (rules/options to enhance play)
Creative Techniques
A collection of articles about creative techniques for running tabletop roleplaying campaigns, with a focus on Dungeon Crawl Classics. Topics include plotlines, railroading and sandbox play, developing NPCs and monsters, using patrons, running convention games, setting difficulty, applying house rules, and creating varied campaign settings. The advice is adaptable to other game systems.
- Players
- 0
Race Based (Player Race/Species affects gameplay)Dice (Various)Level Based (Earn XP and level up)
About the game
- Design
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Creative Techniques with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
