Creative Techniques

2019 · Sourcebook (rules/options to enhance play)

Creative Techniques

A collection of articles about creative techniques for running tabletop roleplaying campaigns, with a focus on Dungeon Crawl Classics. Topics include plotlines, railroading and sandbox play, developing NPCs and monsters, using patrons, running convention games, setting difficulty, applying house rules, and creating varied campaign settings. The advice is adaptable to other game systems.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Various)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.