
2002 · Campaign Setting (game world)
Crescent Empire
This supplement explores the isolated Crescent Empire, a land of desert tribes, cultured city merchants, ancient ruins, hidden libraries, and dangerous assassins. It details the region’s history, culture, important figures, heroes, and villains, including its conflicts with western Théah and the rise of Cabora. New rules cover Crescent sorcery, swordsman schools, skills, backgrounds, and expanded options for Crescent Heroes. The supplement also includes information on the Qathl’i assassins and rules for the traditional game of ajedrez.
- Complexity
- 3 / 5
Point Based (allocate points to get skills, powers, etc)Roll and keep (4k2 means roll 4 and keep 2)
About the game
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
