Critical Hits & Fumbles

2011 · Alternate Rules (Variant Core Rules)

Critical Hits & Fumbles

An optional combat system for determining whether a successful hit becomes a critical or a failed attack becomes a fumble. It includes random tables for resolving the effects of critical hits and fumbles based on the type of weapon used.

Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.