
1990 · Scenario / Adventure / Module
Cthulhu Casebook
A collection of nine independent horror scenarios set in the 1920s, along with background articles and game aids for Call of Cthulhu. The adventures take investigators from auctions and asylums to ocean voyages, remote mountains, haunted houses, and encounters with forbidden artifacts and ancient forces. Individual sections can be played as complete adventures or inserted into ongoing campaigns as side plots, encounters, and locations. Additional material provides ideas and resources for developing further investigations.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Skill Based (buy or gain skills)
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Game facts (players, playing time, age, credits) from BoardGameGeek.

