
2015 · Miniatures
Cthulhu Wars: Great Old One Pack Two
Adds four powerful Great Old Ones to the base game, each claimed on a first-come, first-served basis and each bringing a unique ritual spellbook that players can earn separately from their faction abilities. One brings web tokens that can be placed to form chains across the map; completing a continuous chain awards that Great Old One’s spellbook and an immediate victory condition. Another returns to the board instead of vanishing when killed, forcing its controller to place it on an empty area while an opponent removes one of the controller’s cultists during cleanup — the controller may pass this effect to another player. A third can sweep enemy units from coastal areas and, once its spellbook is active, exchanges a cultist sacrifice each turn for a burst of power. The fourth mummifies enemy cultists and accelerates that effect when its spellbook is obtained.
- Players
- 0
- Complexity
- 2.3 / 5
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
