CthulhuTech

2007 · Core Rules (min needed to play)

CthulhuTech

In 2085, humanity fights for survival during the Aeon War, as alien insects, occult cults, awakened gods, and monstrous corporations threaten Earth from within and without. Players take on the roles of humans, genetically engineered Nazzadi, or alien shapeshifters, serving as soldiers, occult scholars, arcanotechnicians, and pilots of massive arcane cyborgs. The Framewerk storytelling system supports cinematic action, ritual-based magic, giant-mecha battles, and investigations into dark conspiracies. The book includes the setting’s history, character options, machines, horrors, magic, fiction, and story hooks for mature-themed campaigns.

Players
0
Complexity
2.4 / 5
7.7 on LudoyaAttribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

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Full stats in Ludoya
4
In collections

7.7/10

from 1 Ludoya review

  • Fun8.0
  • Interaction6.0
  • Replayability6.0
  • Uniqueness10.0
  • Looks8.0
  • Accessibility6.0
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Game facts (players, playing time, age, credits) from BoardGameGeek.