Cult Compendium

2002 · Sourcebook (rules/options to enhance play)

Cult Compendium

This fantasy roleplaying supplement explores more than 40 religions from Glorantha, covering ancestor worship, tribal and civilized deities, chaos cults, elf and troll religions, and the relationships between associated cults and pantheons. Each cult includes its myths, history, organizations, membership requirements, rituals, duties, benefits, skills, magic, allies, and spirits of reprisal. The book adds more than 100 Rune and Battle magic spells and skills, guidance for creating new cults, cult genealogies, compatibility charts, a sun-time calendar, and background material on runes, spirits, elementals, and religious customs. Its detailed descriptions support character advancement, campaign world-building, and encounters shaped by Gloranthan beliefs and traditions.

Players
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Campaign Setting (game world)Dice (Various)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)

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