Cult: Hastur & Marzanna

2018 · Horror

Cult: Hastur & Marzanna

An expansion adds two gods to Cult, each with distinct Light and Dark abilities that alter rituals and contests for Locations. Marzanna manipulates Followers, Priests, and rewards for winning or losing, while Hastur spreads influence through empty Locations, Altar construction, card play, and resource conversion. Players choose abilities by paying coins, discarding cards, sacrificing Followers, or committing powerful Patriarchs, then resolve their effects during the active Location.

Players
2–5 best 5
Playing time
45–90 min
Age
12+
ReligiousExpansion for Base-gameArea Majority / InfluenceWorker PlacementAuction / Bidding

Game facts (players, playing time, age, credits) from BoardGameGeek.