Cult of the Dragon

1998 · Campaign Setting (game world)

Cult of the Dragon

This 128-page sourcebook details the history and organization of a secret society founded by the mage Sammaster more than four centuries ago. It describes the society’s major cells, leaders, allied dragons and dracoliches, enemies, goals, spells, and magical items. The book also presents variant and hybrid creatures used throughout Faerûn, along with adventure hooks for incorporating the society into a Forgotten Realms campaign.

Complexity
3 / 5
Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.