
2020 · Scenario / Adventure / Module
Curse of Runes
An adventure in which characters seek to break an ancient curse cast by primordial powers of fire and soot dwelling within a legendary dwarven sword. The journey crosses Muspelheim, into the kingdom of Tvologoya and the molten depths of Trudvang. Along the way, the characters negotiate with giants, confront serpent gods, explore forgotten underground realms, and become involved in the fate of the dwarven kingdom.
- Players
- 0
- Complexity
- 4 / 5
Point Based (allocate points to get skills, powers, etc)Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)
About the game
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
