Кибердеревня (Cyberfarm)

2025 · Economic

Кибердеревня (Cyberfarm)

In 2125, Martian farmers use futuristic technology to grow crops and raise animals in green oases among the red desert. Players build cyber-farms by deploying robots, constructing mills and presses, connecting facilities with conveyor belts, and upgrading their equipment. They harvest produce, process unusual goods, and ship them to the Martian market aboard a van. This relaxed, non-confrontational game for 2–4 players features alien creatures, time paradoxes, and science-fiction humor.

Players
2–4 best 2
Playing time
120–180 min
Age
14+
Complexity
3 / 5
Industry / ManufacturingScience FictionContractsEnd Game BonusesWorker Placement

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Game facts (players, playing time, age, credits) from BoardGameGeek.