
2015 · Sourcebook (rules/options to enhance play)
Cyberware
A supplement for the White Star role-playing game containing 72 implants for characters to purchase and use. The implants are divided into bionics and cybernetics, with three grades for each type, allowing referees to tailor available technology to the campaign. It also includes rules for limiting implants, handling cyber-sickness, and damaging implants with critical hits. These options support powerful cybernetic enemies without allowing their equipment to be recovered and reused by player characters.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Dice (Primarily d20)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
