D6 Space Ships

2005 · Sourcebook (rules/options to enhance play)

D6 Space Ships

A science-fiction supplement for spacefaring campaigns, covering exploration, supply runs, law enforcement, piracy, and ship combat. It provides rules for stellar travel, gravity, and designing vessels with modular rooms, weapons, varying scales, and character options. The book also includes encounter ideas, more than a dozen illustrated sample ships, a system for generating generic planets, and guidance for adapting the material to D6 Adventure games. The D6 Space Rulebook is required for the full game mechanics.

Complexity
2 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.