Daimyo of 1867

2010 · Non-Game Book (but RPG Related)

Daimyo of 1867

A reference guide to feudal Japan in 1867, covering all 277 daimyo clans active near the end of the samurai era. Each entry includes a family crest, fief, revenue, rank, ancestry, and other historical details, with photographs, maps, and information on castles and branch families where available. Additional sections describe geography, history, roads, social structure, religion, currency, and government. A gamers guide provides material for role-playing, board, miniatures, and computer games, including scenario ideas, martial arts, ronin, ninja, vendettas, and coming-of-age ceremonies.

Campaign Setting (game world)

Game facts (players, playing time, age, credits) from BoardGameGeek.