
2003 · Sourcebook (rules/options to enhance play)
Dark Ages: Mage Grimoire
This supplement expands the Dark Ages setting with details on magical fellowships across medieval Europe, along with guidance for portraying medieval magic, superstition, and chantry management in the early 13th century. It also covers certamen wizard duels, holy days and the magical disturbances they create, and creatures such as the Fae that inhabit remote and dangerous lands. Its material explores the waning Mythic Age, where magi seek dwindling ancient power while facing spirits, secrets, and guardians of the Otherworld.
- Complexity
- 3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
