Dark Harbour

2006 · Solo Play Resource

Dark Harbour

Fleeing the city after a run-in with the Guild of Thieves, the character escapes aboard a departing ship. The journey leads to the coastal hamlet of Horosk, where the adventurer plans to lie low and seek new opportunities as autumn and All Hallows Eve approach. This adventure is intended for one character of levels 1–3.

Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.