Dark Horse

2012 · Trains

Dark Horse

Build towns, cities, and rail connections while developing a Wild West territory. Choose a character with unique abilities, collect resources and gold, and gain Influence Points through board actions. Roll two colored dice each turn and assign them to actions such as drawing cards, gathering resources, building, or taking special roles. Use available actions and limited tokens to modify dice results, expand efficiently, and earn the most victory points before one of the game’s ending conditions is met.

Players
1–4 best 4
Playing time
90 min
Age
10+
Complexity
2.6 / 5
American WestTerritory BuildingVariable Player PowersNetwork and Route BuildingDice Rolling

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Game facts (players, playing time, age, credits) from BoardGameGeek.