Dark Tower

2007 · Scenario / Adventure / Module

Dark Tower

This adventure for characters of levels 8–10 centers on a once-holy shrine overtaken by an ancient evil. A quiet mountain village becomes the focus of disappearances and legends about what lies beneath it. Players investigate the myths, confront enemies and unusual allies, and uncover a conflict between good and evil. The scenario is updated for the D&D 3.5 rules and includes opportunities for treasure, power, and deadly encounters.

Players
0
Complexity
2 / 5
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.