
2000 · Sourcebook (rules/options to enhance play)
Dark•Matter Arms & Equipment Guide
An equipment reference for modern-day missions, covering weapons, armor, vehicles, professional gear, formal wear, tools, and other useful supplies. It details what the Hoffmann Institute can provide, what agents may acquire independently, and complete kits for standard assignments. The guide also presents enemy equipment, books, arcane artifacts, and recovered items, with game statistics for all weapons, armor, vehicles, and gear.
- Players
- 0
- Complexity
- 2.5 / 5
Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)Level Based (Earn XP and level up)
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
