
2020 · Scenario / Adventure / Module
Das Rubinelixier
A relic from Alba and a well-meaning monk bring disaster to a forest village. The adventurers follow the relic’s trail to Saingorn Abbey, where a possessed healer’s attempts to do good have unleashed horror and corrupted sacred blood. The five linked adventures take the party through plague-stricken settlements, political intrigue in the northern port of Haelgarde, and a remote swamp haunted by the legendary Winter Children. They investigate disease, confront fanatical preachers and undead threats, uncover the truth behind blackmail letters, and oppose a remnant of the War of Mages. The campaign is designed for characters of intermediate level.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
