Dataware

1998 · Sourcebook (rules/options to enhance play)

Dataware

This 96-page supplement expands science-fiction campaigns with rules for designing robots and artificial intelligences, adding robot characters, and creating AI companions. It introduces new careers for gridrunners, details the structure of the Grid, and provides rules for hacking and combining gridrunning actions with those of other characters. New computer hardware and dozens of programs support campaigns involving digital systems, encrypted data, power grids, and orbital networks.

Complexity
2 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.