Dave Arneson's Blackmoor

2004 · Core Rules (min needed to play)

Dave Arneson's Blackmoor

A fantasy campaign setting detailing a brooding world of dragons, dungeons, and danger. The 240-page book provides background and additional material for running adventures in Blackmoor, along with a full-color pull-out map and revised content from the previous hardback edition.

Players
0
Sourcebook (rules/options to enhance play)Campaign Setting (game world)Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.