
2017 · Scenario / Adventure / Module
Day One
The Possibility War begins as maelstrom bridges appear around the world and the High Lords launch their invasion. Players portray ordinary people caught in the opening chaos, facing unfamiliar threats and events beyond their control. Seven linked adventures span ten sessions across locations worldwide. Pre-generated characters support immediate play as each protagonist reaches a Moment of Crisis and begins the transformation into a Storm Knight. The book also includes new threats, vehicles, and guidance for Game Masters.
- Players
- 0
Cards (Specialized)Skill Based (buy or gain skills)Dice (Various)
Free, on web, Android and iOS
Play Day One with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
