
1996 · Scenario / Adventure / Module
De 12 Slag
In 1995, five patients at Arkham Asylum awaken from a silent inner world when the clock strikes midnight. Each is connected to a disturbing event from 1875, when they were found unconscious on the Gulf Coast and later committed to the asylum. Players piece together the patients’ fragmented memories and investigate the events behind their strange condition as eleven more strikes approach.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
